Guide

Endings (4 + post-game)

The four endings

Ending Theme Gates
Kept Sissy Owned. Collar, ceremony, life with the Master. High Femininity + high Submissiveness + Master route + MR cap reached
Independent Solo. You changed for yourself, not for anyone else. High Femininity + low Submissiveness
Famous The streaming/onlyfems career arc. Talent agency knocks. High Femininity + heavy streaming output (followers, fame, reputation)
Masculine You held the line against feminization, or clawed your way back to being a man. Masculine route + Femininity < 30 + Day 35+

There’s no “good” or “bad” ending. They’re four different shapes of the same arc landing.

Warning dreams

Before the first three endings fire, the game gives you three escalating dream sequences. They’re your early-warning system for which ending you’re heading toward. Each only fires once. (The Masculine ending uses its own low-Femininity masc dream cycle instead, see below.)

Dream 1. Day 14, Femininity 55+
  • Streaming-heavy player (≥10 streams, ≥50 followers, ≥25 fame): Phone dream (Famous track)
  • Submissive (Sub > 55): Mirror dream (Kept track)
  • Independent (Sub ≤ 55): Independent mirror dream (Independent track)
Dream 2. Day 21, Femininity 65+
  • Streaming-heavy (≥15 streams, ≥100 followers, ≥40 reputation): Crowd dream
  • Submissive: Ceremony dream
  • Independent: Rooftop dream
Dream 3. Day 25, Femininity 70+
  • Streaming-heavy (≥20 streams, ≥40 fame, plus onlyfems subs or 200 followers): Camera dream
  • Submissive: deeper ceremony imagery
  • Independent: Door dream (the choice ahead)

Kept Sissy ending

How to get there
  • Master route (any intensity ≥ 1).
  • High Femininity (typically 60+).
  • High Submissiveness (typically 60+).
  • MasterRelationship at the route’s cap.
  • Day 25+.
  • For Owner route: complete the Master Orders (cage, plug, laser, hair, makeup) to actually unlock the high MR cap.
What happens

The Master invites you to a ceremony. You can delay, ask questions, then accept (or refuse, which routes to Independent). On accept: a multi-stage ceremony scene — collar choice (“Sir”, “Master”, or locked), a night together, an epilogue, and the post-ending mirror.

Day 50+ Owner beats (v0.2.8)

On the Owner route (intensity 3), three apartment scenes fill the long stretch between Day 35 and the ceremony. Each can fire once per day before night, and all three stop once an ending has played. None of them fire on the Masculine Route.

  • Day 50+, Master rank 8: a quiet domestic routine morning with the Master. Free.
  • Day 57+, Master rank 9: he shows you off to a guest from the firm (cage must be on). Patreon-gated in the current release.
  • Day 64+, Master rank 10: a late-night deepening scene on the couch (requires having been intimate with him before). Patreon-gated in the current release.

Each grants small Submissiveness / Femininity / Master-rank gains.

Independent ending

How to get there
  • Femininity 55+.
  • Submissiveness ≤ 55 (kept low or gone down).
  • Day 14+ for first dream, full ending around Day 25+.
  • Works on any route, but most natural on Independent (no Master at all). Master-route players reach this by refusing the Kept ceremony.
What happens

The Independent endgame is quieter. You decide for yourself. A talk, a final reflection, the door scene from Dream 3 becomes literal. The ending mirror is on your own terms.

Famous ending

How to get there
  • Femininity 55+.
  • Heavy streaming activity: at minimum 20+ streams completed, 200+ followers (or 50+ OnlyFems subscribers), 40+ stream fame.
  • Day 25+.
  • Works on any route. Master-route players who built fame in parallel can land here instead of Kept.
What happens

Wake up to 347 notifications. A clip went everywhere. Your follower count jumped by 2000 overnight and is still climbing. Buried in the DMs: a talent agency offer. The ending plays out the moment of going from underground streamer to recognised internet personality.

The Masculine ending

This is the payoff for the Masculine Route. Instead of the transformation landing, you keep yourself a man: your own name, your own clothes, no cage, no collar. In-game it shows up as “On My Own Terms, As a Man” (“His Own Man”), and the achievement is the Masculine ending.

How to get there
  • Masculine route (chosen in character creation, masc_path ≥ 1).
  • Femininity below 30.
  • Day 35+.

It does not require a Master. You reach it whether you resisted a Master all the way down to Femininity below 30, or stayed fully Independent with no Master arc at all. The gate is deliberately disjoint from the other three (which all need high Femininity), so it never competes with them.

What happens

The last scene is yours. You held the line, or clawed it back, and the ending closes on the man you decided to stay.

There are no persistent warning-dream flags for this ending the way the other three have. Instead, a low-Femininity masc dream cycle (Mirror, Ground, Road) runs while you’re on the route, building the same anticipation without the one-shot Day 14 / 21 / 25 dreams.

Post-game mode

After any ending, the credits screen overlay gives you a “Continue Playing” button. Pick it and post_ending flips true permanently for that save:

  • You keep your stats, items, and progression.
  • All dream + endgame gates stop firing.
  • The pause-menu “Endgame Progress” button switches to re-opening the credits screen instead of the prereq panel.
  • You can keep doing dates, shifts, streams, and any unfinished story content.

There’s no second ending after the first — pick the one you want to commit to.

Since v0.2.8 the Kept Sissy ending is the one with a real afterlife:

The Kept Life loop (v0.2.8, Kept ending only)

After the Kept Sissy ending, a “Life with your Master” choice appears at the apartment from the next morning, once per day before night. It rotates four domestic vignettes: morning service, a collar-and-cage inspection, an intimate afternoon (Patreon-gated in the current release, and only if the pre-ending intimate scene happened, otherwise the rotation substitutes the outing), and going out on his arm. Each grants small Submissiveness / Master-rank gains; the intimate and outing beats add a little Femininity.

30- and 60-day permanent-lock milestones (v0.2.9)

If you accepted the permanent lock, a counter that starts the day the lock closed for good (days since the ceremony, not your lifetime caged total) pays off after the ending. The Kept card in the Endgame Progress panel shows your days-sealed count and the next milestone:

  • 30 days sealed: a one-shot reflective scene, with Master and Independent-keyholder variants. Free.
  • From 30 days, Master intensity 2+: a repeatable once-per-day cage-maintenance ritual with the Master. Patreon-gated in the current release.
  • 60 days: a one-shot capstone, again with Master and Independent variants. Free.

The milestones surface as apartment choices (the two one-shots also show at the loft) and fire whether or not your ending has already played.

Which ending fires first?

The three endings race each other. If you qualify for multiple, the one whose gates clear first wins. In practice:

  • Streaming-heavy + Master: Famous usually wins (lower gate count).
  • Pure submissive: Kept wins (gates fire in the Master arc).
  • Low Sub no Master: Independent is the only route open.

To deliberately route toward one specific ending, suppress the others — e.g. for Kept, stop streaming after Day 14; for Independent, refuse the Master’s late ceremony.

Related

  • Master for the Kept-ending path.
  • Stats for the Femininity / Submissiveness thresholds the endings check.

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