Event

First Chastity Lock

Quick facts

Achievement
first_chastity
Ink locations
Bar.ink, FetishStore.ink, Mall.ink, ChastityNarrative.ink
Primary VAR
wearing_chastity = true
Tracker VAR
chastity_days_worn (overnight tick)
First-night knot
Chastity_FirstNight

TL;DR

The first cage lock-in doesn’t have one entry point. Three paths converge to the same end state (wearing_chastity = true + #achievement:first_chastity):

  1. Master-led. The Master gives the order, you buy at Mall/FetishStore, he checks at the bar. Bar_Order_Chastity_Complete.
  2. Self-led with Master. You buy before the order is given. Master finds out, is pleased instead of commanding. Bar_Order_Chastity_Preempted.
  3. Self-led, Independent. No Master at all. The lock-in happens at the store and the first-night beat runs solo. Chastity_FirstNight direct.

After any of the three, the next sleep fires Chastity_FirstNight — the narrative beat where you spend the first night with the cage on.

Path 1: Master-led (intensity 2+)

Triggers after a bar shift, when master_order_chastity == 2 (you’ve bought the cage at Master’s order but haven’t worn it yet for him). The Bar dispatcher catches you in the back room.

Bar_Order_Chastity_Complete: - Master cups your crotch through your clothes. He confirms the cage. - “Good girl. Very good.” - Sets master_order_chastity = 3, gives MR +1, Sub +3, Fem +2, $50 bonus. - #achievement:first_chastity fires. - Triggers #sms:master:Good girl. I checked. You're learning.

This is the canonical first-cage scene on Landlord/Owner routes.

Path 2: Self-led with Master (intensity 2+)

You bought the cage at Mall or FetishStore before Master gave the order. chastity_self_purchased = true is set at the purchase point. Next bar shift, Master notices.

Bar_Order_Chastity_Preempted: - “You did this without being told.” - More approval than the ordered path. MR +2, Sub +2, Fem +2, $50. - One-shot via bar_order_chastity_preempted_seen. - #sms:master:Good kitten. The next move is mine. Be ready.

Heavier MR gain than Path 1. The Master reads self-initiation as commitment.

Path 3: Self-led, Independent

On master_intensity == 0, neither Bar_Order path can fire. The cage purchase at Mall (Mall.ink:622) or FetishStore (FetishStore.ink:84) sets wearing_chastity = true directly. There’s no bar checkpoint scene. The achievement still fires at purchase.

Independent’s first-night narration leans into solo decision-making — you bought it for yourself, you decide when it comes off, the dildo-and-cage scenes route through self-relief beats instead of Master inspection.

The first-night beat (all paths)

Chastity_FirstNight in ChastityNarrative.ink fires on the next sleep after the cage is first worn. It runs once. Sets chastity_first_night_seen and starts the chastity_days_worn tick (incremented in overnight_processing while wearing_chastity == true).

The scene varies per path: - Master paths: narration acknowledges the key is no longer yours. - Independent: narration acknowledges you put it on for yourself, kept the key (or didn’t).

The 7-image prompt set (chastity_first_night, _chastity, _longhair, _chastity_longhair, plus matching climax variants) ships with both flavour variants.

What comes after

  • chastity_days_worn ticks up nightly. Drives the Master Inspection scene at high counts, the Chastity_TheItch mid-game beat (sexual frustration narrative), and the Chastity_PublicAwareness scene at high Fem.
  • Keyholder mechanics unlock once chastity_days_worn >= 7. The Keyholder Picker (Chastity_Keyholder_Picker) lets you formalize who holds the key. Options: Master, Vivienne (at vivienne_relationship >= 3), Mira (once mira_introduced), your roommate Sage, a Random “fate” handler (a numbered post box, no name), Derek the office coworker (only on the feminine office route at derek_relationship >= 1, Patreon-gated), or Sarah your girlfriend (on her dominant path, sarah_arc == 5, Patreon-gated as of v0.2.8). Each non-Master keyholder runs a four-day relief cooldown (keyholder_unlock_day = Day + 4): they unlock you, watch you finish, then lock you straight back up.
  • Permanent lock offer at very high counts and high MR. Chastity_PermanentLock_Offer* knots, three variants (Master / Indy / generic).

Getting the cage off

Once a keyholder or a permanent lock holds the key, you cannot self-unequip the cage from the wardrobe. The Front-slot unequip button is disabled and the equip/unequip handler re-checks the lock (inventory.js isCageKeyholderLocked). The cage comes off only through one of these routes:

  • Keyholder unlock. Your keyholder unlocks you during a relief window, lets you finish, then locks you straight back up. Non-Master keyholders run a four-day cooldown (keyholder_unlock_day = Day + 4); the Master arc has its own relief paths. The key stays with them.
  • Earned Relief (Master paths, Patreon). Master_Cage_Reward in Master.ink. The Master grants a relief night (“Thirty days. You’ve earned a night.”), takes the cage off, and lets you have the night. It auto-relocks the next morning (cage_relief_until = Day + 1), and each grant pushes the next threshold further out (chastity_relief_count).
  • Permanent lock. Accepted at the Day-60 offer (Chastity_PermanentLock_Ceremony_*, permanent_lock = true). The lock is keyless. There is no going back: no keyholder unlock, no relief night, no self-removal.
  • Walk-Away / Quiet Exit. Take it off on your own terms and leave it in the drawer. The Master-path Walk-Away (Chastity_WalkAway, a third choice on the Day-60 permanent-lock offer) has the Master unlock you, hand you the key, and you pack your things. It is an on-ramp into the Independence ending (Endgame_Independent_Farewell). The Independent path has its own Quiet Exit, no keyholder, no penalty beyond the Sub drop.
  • Back-alley locksmith. Chastity_Locksmith in the Red Light District (RedLightEntry), surfaced only while the cage is keyholder-locked. He cuts or picks a keyholder-locked cage off for $300 (more Shame), or for a non-cash favour on Patreon (a blowjob that escalates). A welded permanent lock is also removable here, but the cage is destroyed in the process, so a permanent player is never soft-locked. The next morning brings a consequence beat: the Master confronts you (submit to a re-lock or refuse the cage outright) or your keyholder reacts.

Tips and gotchas

Self-purchase before the order is the higher-MR path

If you have a Master and want the strongest rapport, buy the cage before Master orders it. Bar_Order_Chastity_Preempted gives MR +2 vs Bar_Order_Chastity_Complete’s MR +1. The Master values initiative.

The achievement is one-shot

#achievement:first_chastity fires at the first lock-in regardless of path. Removing the cage and re-locking later doesn’t re-fire it. The achievement persists across save/load.

Removing the cage

After lock-in, removal is gated whenever a keyholder or a permanent lock holds the key (see Getting the cage off above). On Independent with no keyholder you kept the key, so the hypno track + sub gain can paint removal as “betrayal of yourself”; mechanically it’s free via Quiet Exit, narratively it’s a tilt back toward male presentation.

Related

  • Master, for the order-and-check chain on intensity 2+.
  • Bar, where the Master-led checks happen.
  • Mall and FetishStore for the purchase points.
  • Outfits, for the equipment-side mechanics.

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